Skip to main content Skip to main navigation
Australian Public Service Academy Australian Public Service Academy Australian Public Service Academy Australian Public Service Academy logo

APSLearn logo

APSLearn Login

APS Professions logo
Professions MCP Portal

Main navigation

  • APS Craft

    APS Craft

    • Integrity
    • Working in Government
    • Engagement & Partnership
    • Implementation & Services
    • Strategy, Policy & Evaluation
    • Leadership & Management
  • APS Professions

    APS Professions

    • Complex Project Management Profession
    • Data Profession
    • Digital Profession
    • Evaluation Profession
    • HR Profession
    • Procurement and Contract Management Profession
  • APS People

    APS People

    • Diversity and Inclusion
    • Health and Wellbeing
    • Work Health and Safety
    • Your APS Career
  • APS Induction
  • Learning Experiences

    Learning Experiences

    • Courses
    • Course session dates
    • Microcredentials
    • Events
    • Resources
    • Cross Agency Training Hub
    • Nationwide course sessions
    • SES Executive Coaching
  • Our Services

    Our Services

    • APSLearn
    • APS Academy course offerings
    • APS Academy Training Venues
    • Onboard learning experiences
    • Share and reuse learning experiences
  • L&D Guide

    L&D Guide

    • Learning Design and Administration
    • Learning Culture
    • The Learner and Career Development
    • Learning Technologies
    • Procurement in L&D
    • Evaluating Learning
    • L&D Search
  • News

    News

    • Academy News
    • MyAcademy
  • About us

    About us

    • About the APS Professions
    • Faculty
    • Learning approach
    • Contact
    • Supplier FAQ's

Theme - Retrospectives

Regulatory Practice Essentials

You are here

  1. Home
  2. Learning Experiences
  3. Resources
  4. Theme - Retrospectives
  • Linkedin
  • Twitter
  • Facebook
  • Email
Print
Contents

Retros are an important part of the agile process. They give the team a chance to reflect and share what went well and what didn't. Retros should result in action items for improvement — for example, on work processes or environment.

While feedback can be given at any meeting, retros help embed this practice into the team culture.

A retro:

  • allows the team to speak honestly in a supportive environment
  • helps to tackle issues and challenges quickly
  • celebrates success.

Retros help create a more inclusive, collaborative and efficient team - they help the team focus how to work effectively together.

Setting up a retro

Participants in a retro

A retro includes all team members. A retro needs a facilitator to keep things on track - this can be the scrum master.

Stakeholders may be added if they have valuable insights. However, remember that honesty makes a retro work. Because of that, some retros exclude managers and senior staff.

When to run a retro

A retro can be:

  • a regularly scheduled session — for example, a sprint retro
  • a special session to address serious issues — for example, a post-mortem retro.

A sprint retro takes place at the end of a sprint cycle — usually a 2 week period. A retro can also be held when a project or piece of work is finished.

Tools for running a retro

For in-person meetings, a whiteboard and post-it notes can be used. For virtual teams, there are many online tools available, such as Miro or EasyRetro.

Running a retro

The following is one example of running a retro. You can set an hour to run your retro and adjust as needed.

Start by setting a supportive environment

Remind participants to be open, honest and supportive, and to work together as collaborators. This is explained by the Prime Directive, which is a guiding statement that retros follow.

Get the team to give their insights

On the whiteboard, set up 3 spaces for the team to provide feedback on. Each deals with one of the 3 questions:

  • What worked well? This celebrates the team's successes and achievements.
  • What could be improved? This highlights issues or problems.
  • What actions can we take for next time? The team makes suggestions for improvement.

Give people time to add their thoughts to the first 2 questions.

Use 3 columns for the questions. Participants will add their comments to the first 2 columns.

Figure 1: Divide each question into a column or section, and give time for the team to add their thoughts.

Allow time for feedback and discussion

If there are a lot of action items in each section, consider voting to finalise the list for discussion. Ideally you should discuss each of the 3 questions.

Decide on action items for next time

Make sure you end your session with agreed action items for the team to take forward.

Participants add thoughts to the final column on action items to take next.Figure 2: Complete the last column for action items. Items with a similar theme can be grouped.

Other retro models

Adapt your retro to meet your team's needs. Other retro formats include:

  • Stop, Start, Continue — this asks the team what they'd like to start, stop and continue doing.
  • Sailboat — this visually lists positive and negative aspects of the project.
  • Lean Coffee — this helps the team prioritise topics or ideas to discuss.

Tips for a good retro

  • Focus on the reason for running a retro, rather than the method.
  • Make sure that everyone feels equal and that all contributions are valued.
  • Create a safe and non-judgemental space for the team.
  • Celebrate successes and highlight good practices and behaviours.
  • Record the action items — they can be used to show progress at the next team retro.

Things to avoid

  • Don't try to be perfect. You'll get better with time and practice.
  • Don't use a retro to find fault or someone to blame.
  • Don't make things personal.
Categories
Digital Profession
Was this page helpful?
Last updated
18 September 2026

Acknowledgement of Country

The APS Academy acknowledges the Traditional Custodians of Country throughout Australia and recognises the continuing connection to lands, waters and communities.
We pay our respect to Aboriginal and Torres Strait Islander cultures and to Elders both past and present.

Museum of Australian Democracy
Old Parliament House 
Parkes 2600

APSLearn terms & conditions

About us

apsacademy@apsc.gov.auContact us
ABN: 99 470 863 260 
  • LinkedIn - external site - external site - external site

Help us improve

We are always looking for ways to improve the user experience of our website

 Share your thoughts

  • © 2021 APS Academy. All rights reserved.
  • FOI
  • Privacy Policy 
  • Terms of use
  • Accessibility
Back to top